Novel (40,000 words and over)

Novels of any genre

40,000 words or more

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    Are creatures of the night and all manner of extramundane beings drawn to certain locations in the natural world? In the Midwestern village of Beth-Hill located in southern Ohio, the population is made up of its fair share of common citizens...and much more than its share of supernatural residents. Take a walk on the wild side in this unusual place where imagination meets reality.


    Ten years ago, Orien, crown prince of the Seleighe, was captured by his mortal enemies, locked in a dungeon and turned into a vampire. Six years into Orien's sentence, the Healer's brother Cullen disobeyed his mistress's orders to kill him and turned him into a vampire instead, thus sealing both their fates for all eternity.

    Now both Orien and Cullen are set free. But a secret only Cullen knows lies locked inside his mind, threatening to drive him mad before he can uncover the identity of a traitor--the very elf who betrayed Orien and left them both to die in darkness.



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    Are creatures of the night and all manner of extramundane beings drawn to certain locations in the natural world? In the Midwestern village of Beth-Hill located in southern Ohio, the population is made up of its fair share of common citizens...and much more than its share of supernatural residents. Take a walk on the wild side in this unusual place where imagination meets reality.

    Werewolves change into wolves when the moon is full. But Edward's curse only allows him to be human when the moon is full. 

    Alone and despairing, Edward hides himself away from the world. He's scraped out a meager existence for himself for almost a century in the forest he's grown to love and call home. But in the depths of a terrible winter, he stumbles across clues from the life his mother left behind in Faerie. The truth may give him the answers he needs about the source of his birthright... and the curse that holds him captive.


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    Are creatures of the night and all manner of extramundane beings drawn to certain locations in the natural world? In the Midwestern village of Beth-Hill located in southern Ohio, the population is made up of its fair share of common citizens...and much more than its share of supernatural residents. Take a walk on the wild side in this unusual place where imagination meets reality.


    Jacob Lane is a ten-year-old girl who's spent her life unaware of her magical heritage. After being sent to Darkbrook, a school of magic, supernatural mysteries seem to spring to life all around her and her new friends.


    After Jacob Lane's parents mysteriously vanish, she's sent to Darkbrook, the only school of magic in the United States. While there, she and her new friends stumble upon a series of mysterious deaths in the nine ghosts that haunt the halls of Darkbrook. These ghosts were students who died at the school over the past hundred years. Will Jacob become the tenth ghost, or can she stop a witch's reign of terror?


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    Are creatures of the night and all manner of extramundane beings drawn to certain locations in the natural world? In the Midwestern village of Beth-Hill located in southern Ohio, the population is made up of its fair share of common citizens...and much more than its share of supernatural residents. Take a walk on the wild side in this unusual place where imagination meets reality.

      

    Jacob Lane is a ten-year-old who's spent her life unaware of her magical heritage. After being sent to Darkbrook, a school of magic, supernatural mysteries seem to spring to life all around her and her new friends.


    For two hundred years, the Selkies have kept themselves separate from those who live on land. But now the Selkies need allies or they'll be crushed by their ancient enemies, the Finfolk.

    Jacob and Ophelia, students at the only school of magic in the United States, uncover a mystery that dates back to Darkbrook's beginnings. While helping clean out old storage rooms for classroom expansion, they find something that might save the Selkies from extinction. With the help of the youngest member of the Wild Hunt who are no longer so wild or terrifying, they must foil the Finfolk who desire the Selkie's destruction...or die trying.


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    Are creatures of the night and all manner of extramundane beings drawn to certain locations in the natural world? In the Midwestern village of Beth-Hill located in southern Ohio, the population is made up of its fair share of common citizens...and much more than its share of supernatural residents. Take a walk on the wild side in this unusual place where imagination meets reality.


    Jacob Lane is a ten-year-old girl who's spent her life unaware of her magical heritage. After being sent to Darkbrook, a school of magic, supernatural mysteries seem to spring to life all around her and her new friends.


    After a picture of Niklas, the dragons' liaison to the only school of magic in the United States, shows up in too many newspapers to count, Darkbrook is forced to go on the defensive. The secret of Darkbrook's existence has been discovered. But there are more than dragonhunters in the forest, and, as Jacob Lane, supernatural sleuth and student at Darkbrook, learns how to use her newly discovered talent of healing, she helps to right an old wrong and must battle a teenaged wizard intent on proving--once and for all--that magic is real.

     


    Score: 5.00 (votes: 1)
    1
  •  
    • $3.99

    Are creatures of the night and all manner of extramundane beings drawn to certain locations in the natural world? In the Midwestern village of Beth-Hill located in southern Ohio, the population is made up of its fair share of common citizens...and much more than its share of supernatural residents. Take a walk on the wild side in this unusual place where imagination meets reality.


    Situated in Beth-Hill, where imagination meets reality, is The Rose Emporium, owned by elderly and not-a-little-odd Rose Duncan. The large Victorian house smackdab in the middle of nowhere is a cross between a pawn shop and an antique store that caters to supernatural creatures needing to barter. Rose's twenty-something niece, Abby Duncan, discovers that the world isn't made up of just run-of-the-mill, ordinary humans but an entire spectrum of unusual beings. With her preconceptions about what's normal and what's not turned upside-down, Abby is in for a whole lot of startling truths, mysteries--about herself and the people and places around her--and danger.


    Abby Duncan's elderly Aunt Rose has always been a bit odd. And now she's off on a mysterious trip, leaving Abby behind to run the Rose Emporium, an unusual sort of antique shop. Such an extraordinary store would have been a perfect place for Seth and the others, her friends from the Renaissance Festival, to take a break from traveling between Faires. But when tragedy strikes and Abby and the others discover the true nature of the Rose Emporium, they'll have to travel into Faerie itself before their tightknit group is whole again.

    Abby doesn't know much about her family history, but she's about to find out the truth...whether she likes it or not.


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    Are creatures of the night and all manner of extramundane beings drawn to certain locations in the natural world? In the Midwestern village of Beth-Hill located in southern Ohio, the population is made up of its fair share of common citizens...and much more than its share of supernatural residents. Take a walk on the wild side in this unusual place where imagination meets reality.


    A Dreamer dreams the future when the past is not yet laid to rest. Ten years ago, a plague swept across the Seven Kingdoms. Ten years ago, the Queen of Iomar's son was exiled and named the author of the magical plague. Now, in the present, Terrin works to complete his ultimate goal: Control of the Seven Kingdoms using his son's power to supplement his own. But his attempt at dominion meets resistance and the fate of the world rests in the unlikely hands of an exiled prince, a Dreamer, and a vampire...


    When Alban's father Terrin appeared at the castle door with a vampire in tow and apologies on his lips, Alban fell under his spell just like everyone else and welcomed him home. But Terrin didn't return to live quietly in his brother's kingdom. He had other plans and, with Alban's untrained powers at his disposal, he begins his ruthless plan to destroy the Seven Kingdoms and rule them all, beginning with his brother's death.

    Terrin engineers events to cast the blame on his nephew, Teluride, intending to see the boy executed for his father's murder. But there are those who would thwart Terrin in his mad plan for power, and Alban forms an unlikely alliance with Skade, the reclusive Queen of Iomar, and Terrin's slave, a young vampire with no memory of his name or origins. Although the future looks grim, Alban and the vampire attempt to stop Terrin...and they almost succeed.

    A darker history lies at the heart of Terrin's treachery, and only Skade knows the true reason why Terrin would murder his own brother and attempt to destroy both Alban and the vampire to achieve his goals. The Ghost who resides in Skade's mirror--her servant and thrall--holds one of the keys to Terrin's madness. Unfortunately, more than one person wishes for the past to remain the past and the future to hold no shadows of what might have been...




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    Are creatures of the night and all manner of extramundane beings drawn to certain locations in the natural world? In the Midwestern village of Beth-Hill located in southern Ohio, the population is made up of its fair share of common citizens...and much more than its share of supernatural residents. Take a walk on the wild side in this unusual place where imagination meets reality.


    The Wild Hunt roamed the forest outside of Beth-Hill until the Council bound them for a hundred years. Nevertheless, a century of existence has made an indelible mark not easily forgotten for these ghostly myths that are no longer so ghostly or myth-like...


    The Wild Hunt roamed the forest outside of Beth-Hill until the Council bound them for a hundred years--a lifetime for a human but only a passing thought to one such as Gabriel, Master of the Wild Hunt. As the Council's binding draws to a close, old enemies reappear to ensure that the Wild Hunt is bound once more--to a creature much worse than the Council has been.


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  •  
    • $3.99

    Are creatures of the night and all manner of extramundane beings drawn to certain locations in the natural world? In the Midwestern village of Beth-Hill located in southern Ohio, the population is made up of its fair share of common citizens...and much more than its share of supernatural residents. Take a walk on the wild side in this unusual place where imagination meets reality.


    The Wild Hunt roamed the forest outside of Beth-Hill until the Council bound them for a hundred years. Nevertheless, a century of existence has made an indelible mark not easily forgotten for these ghostly myths that are no longer so ghostly or myth-like...


    As a young vampire, Erialas Morgan brought his mother back to life with a spell that shouldn't exist, shouldn't have worked...perhaps shouldn't have been performed at all. Desperation and love are his only excuses for doing the unthinkable.

    There are others who wish to use that same spell for their own gain--and to destroy the Wild Hunt once and for all. Caught in the middle of a war between the Morgan clan of vampires and their human kin, Erialas turns to the Hunt for help. But even Gabriel, the Master of the Wild Hunt, may not be able to stop the tide of death and destruction once it turns.


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  •  
    • $4.99

    Are creatures of the night and all manner of extramundane beings drawn to certain locations in the natural world? In the Midwestern village of Beth-Hill located in southern Ohio, the population is made up of its fair share of common citizens...and much more than its share of supernatural residents. Take a walk on the wild side in this unusual place where imagination meets reality.


    The Wild Hunt roamed the forest outside of Beth-Hill until the Council bound them for a hundred years. Nevertheless, a century of existence has made an indelible mark not easily forgotten for these ghostly myths that are no longer so ghostly or myth-like...


    Almost sixty years ago, Darkbrook, the only school of magic in the United States, opened its doors to students of decidedly different natures, sending out letters of invitation to the elves, the dragons, and the vampires. The three who responded to the invitation banded together despite their differences but vanished only weeks later along with an entire classroom full of students and their teacher after a field trip gone horribly wrong. 

    The Wild Hunt has healed and the Hounds have grown closer together, keeping Darkbrook's forest safe and secure for those who live there. Malachi, one of the eldest members of the Wild Hunt, has adapted to Josiah's spell to help him see, but when a demon boy trapped in the body of a human body for sixty years inside the school disrupts the newfound calm, the Hunt--and those they protect--are thrust into a struggle that should have ended long ago when a vampire, an elf, and a dragon vanished into the Mists.



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    Are creatures of the night and all manner of extramundane beings drawn to certain locations in the natural world? In the Midwestern village of Beth-Hill located in southern Ohio, the population is made up of its fair share of common citizens... and much more than its share of supernatural residents. 


    Jericho Richmond is both a gifted classical guitarist and a vampire. All he wants is to live his life in peace away from the Richmond influence. The household of vampires led by his ruthless, unwavering father Connor makes the rules and all within the circle must follow or suffer the consequences. When Jericho escapes, he doesn't get far before his father finds him, punishes him, and leaves him to die. Tristan Richmond wants to be just like Connor, and, when Jericho disappears, he's determined to be the one to bring him back where others have failed. But Tristan isn't like Connor, despite his earlier, short-sighted goals. He can't see Jericho suffer for simply wanting to lead a normal life. 

    Alexander Ross, reputedly the oldest vampire in the world and an accomplished luthier making and repairing musical instruments, finds Jericho. Instead of returning him to the family, he takes in Jericho--and then Tristan--in order to teach both young men a different way of living. Jericho begins to hope a normal life is possible, outside his father's influence, but the illusion is temporary. When they're betrayed, their hideout discovered by Connor, Tristan is given to vampire hunters who kill first and ask questions later. Even when he impossibly escapes, Jericho has fallen into the hands of the Richmond Household, and Tristan knows that as long as Connor lives, he'll never be safe or free. As long as Connor lives...


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    Australian Professor Ian Delaney is single-minded in his determination to prove his theory that one can discover the moment that the life force leaves the body. After succumbing to the temptation to kill a girl under scientifically controlled conditions, he takes an offer of work in St Louis, hoping to leave the undiscovered crime behind him. 

    In America, Wayne Richardson seeks revenge by killing his ex-girlfriend, believing it will give him the upper hand, a means to seize control following their breakup. Wayne quickly discovers that he enjoys killing and begins to seek out young women who resemble his dead ex-girlfriend. 

    Ian and Wayne meet and, when Ian recognizes the symptoms of violent delusion, he employs Wayne to help him further his research. Despite the police closing in, the two killers manage to evade identification time and time again as the death toll rises in their wake. 

    The detective in charge of the case, John Barnes, is frantic, willing to try anything to catch his killer. With time running out, he searches desperately for answers before another body is found... or the culprit slips into the woodwork for good.


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Writers Exchange is a Christian publishing house, although we do publish many, many other genres and not all our authors are Christian:)

We have been publishing and selling books since 2000, but in 2017 we decided to sell MOST of our books exclusively from Amazon. A number of our books are also available from other retailers. We have made it very easy for you to find our books from whichever retailer you prefer, either in the "buy" links on each book page, but also by the Menu Item "Our Books by Retailer" which will show you our books at Amazon, Apple, Barnes and Noble and Kobo.

So what is here, that is not available at Amazon and other distributors?
* "Universe" pages that go into a lot more detail about the various fictional universes some of our authors have created,
* Free Short Stories by our authors (which will also be on our blog)
* upcoming: author interviews - which will also be on our blog (where you can get new content/releases emailed directly to you!)
* and other fun things as we think of them :)

We hope you enjoy!

If you wish to contact us by email (including for submissions), please email:


We have supplied the address as a graphic, to prevent bots, so you will have to type it into your email program manually :)

Our books are also sorted by size to make your buying decisions easier:


Classification
Word Count
Price
100,000
words and over

40,000 - 99,000

$4.99




$3.99
17,500 to 39,999 words
$2.99

$2.99

$2.99




7, 500 to 17,499 words



$2.49



under 7,500 words

500 words or under

$1.99